AI Insights · Timothy · April 2022
Top 5 Stickman Games Performance in Australia Q1 2022
Explore the performance trends of the top 5 Stickman games in Australia for Q1 2022, including downloads, revenue, and active users.
In Q1 2022, the top 5 Stickman games in Australia experienced varied performance metrics across downloads, revenue, and active users. Here's a detailed look at each game's trends:
Stickman Hook from MADBOX saw a general decline in weekly downloads, starting at around 8.7K and ending at 5.1K. Revenue fluctuated, peaking at $210 in mid-January and dropping to $85 by the end of March. Weekly active users also saw a decrease from 32.6K to 26.3K over the quarter.
Draw 2 Save by WONDER GROUP HOLDINGS LIMITED had a strong start post-release. Weekly downloads surged from 44 in early February to a peak of 13.9K in mid-March. Revenue peaked at $138 in the same period. Active users increased significantly from 43 to a high of 20.8K.
Stick War: Legacy from Max Games Studios showed steady weekly downloads, hovering around 2K. Revenue saw a downward trend, starting at $2.3K and ending at $671. The game maintained a steady active user base, fluctuating between 5.6K and 7.6K.
Ragdoll Dismounting by Vicenter Viet Nam Company Limited experienced a decline in weekly downloads, starting at 3.6K and dropping to 1.8K. Revenue peaked at $392 in late December but fell to $241 by the end of March. Active users followed a similar trend, decreasing from 3.5K to 1.9K.
Supreme Duelist from Neron's Brother SARL had consistent weekly downloads, ranging from 996 to 1.5K. Revenue was minimal, peaking at $12 in the last week of March. Active users remained steady, fluctuating between 12.1K and 14.6K.
These insights are based on data from Sensor Tower. For more detailed analysis and insights, visit Sensor Tower.